Do you play Hustle Castle? Have you been trying to defeat the bosses in the Dungeon? Well, this may help. These are some of the combos that we and others have tried and have had success.
General Tips
In general it is recommended that you keep a couple of Resurrection and restore mages around for use at most of the way stations.
Read the cards for each boss and the way station modifiers very carefully. Many times, that is what causes teams to lose very early in the match.
Understand that there is more than one way to win and infinite levels and types of troop combinations. Don’t be afraid to experiment and see what works well for you and your partner!
Click the links below to jump to a specific boss and stay tuned for more updates!
You can also bookmark this page to use while playing.
The Beast
Use: 2 archers, 3 tanks, 2 mage.
Avoid:
Description: Large brown creature. Attacks all enemies starting in the back line, middle and finally front.
Strategy: The faster you can get his health down (damage per second), the faster he will change phases. Usually when he hits the middle group (mages) will be the most dangerous.
Gatekeeper
Use: Tanks, 1 archer, 3 healers.
Avoid: REZ (Resurrection), Damage Mage. Anything with Instakill.
Description: Prevents resurrection and attacks all enemies. Absorbs magic damage and heals himself.
Strategy: Uses magic damage to restore its own health.
Tip from Alex below: Bring a self rez rez mage. He stuns mages, so your whole mage line will likely wipe. Then the next phase, the self rez can bring them all back up
Goblin King
Use: Rez, heal and 3 tanks (archer ok too).
Avoid
Description Hairy green looking thing Casts chain lightning.
Strategy: Tip: A balanced or front heavy squad seems to work best, but you may have mixed results. The chain lightning adds up so rez/restore is a must
Invincible One (mole/rat)
If you know how to beat this boss, please share how you did it in the comments!
Use:
Avoid: No Mage
Description: Grotto of the invincible One Way station
Strategy: Do not use mages at all. We have won that way. But We’ve lost a lot of fighters. Also try to beat your other boss(es) before tackling this one.
@Matthew used all tanks on the Invincible Mole/Rat boss.
NEW – Kingdom of Sand
Use:
Avoid:
(NEW) Lost Temple
Use: Still testing
Avoid: Archers
This guy throws fire arrows that pretty much take out the whole army!
@Seppe thanks for the advice! Per Seppe: avoid archers. Also 4 self healing tanks, Rez and Healing)
Monstrosity Boss (AKA Squid)
Use: Rez and Damange Mage, Archers.
Avoid: Tanks
Description: Green Lakey kinda swampy thing.
Strategy: Range. Archers, Mage, and especially Rez are helpful. It kills tanks on death so not a great idea.
@Patty below adds the following: we will update once we come across him again. Monstrosity (the squid) you can’t use archers since he’s immune to physical damage, only mages. And now he heals with your healers so best to use only rez and damage mages.
Oculus
Use: Tanks and rez in case of mind control.
Avoid: No Instant Kill units
Description: Three-eyed Red Monster. He mind controls and summons minions to attack you.
Strategy: Having heavy frontline/backstab appears to work the best here.
Pharaoh (Emperor’s Chambers)
Use: 2 Rez, heal, Archer and Tanks
Avoid:
Description: Looks like a skinny mummy
Strategy: Tip: the problem is really that the annoying minion who slashes through the backline do not let him get to the mages. Assassins are good.
Shorty
Use: Resurrection and Restore mages.
Avoid: Archers and assassins. Even if nothing else is available.
Description: Giant. Only his feet are visible in battle.
Strategy: to win. Survive three 30-second waves. Tip: Bring an “Once in a while – “ Abyssal Summoning artifact, if available. It will distract the Boss and lessen group hits.
Tip from King Saxomo: It’s classic David vs. Goliath. I use my 4 weakest and have 1-run him 5 out of 6 times.
Tip from Alex in the comments below: Just use rez and heal mages. Our clan has beat him with just 4 mages (3 rez one heal).
Summoner Mage
Use: Mixture (Example: 2 tanks, 2 healers, 2 resurrections, 1 archer, 1 assassin)
Avoid:
Description: Large Mage
Strategy:
Mistress (AKA Spider Queen)
Use: Archers, Mage, 1 tank.
Avoid:
Description: Mistress Realm Waypoint. She summons mobs of minions but is relatively easy to beat.
Strategy: Use lots of range. Can use one tank or assn. mostly mage and summon artifacts.
Smoke
Use: 2-3 rez, tanks/assassins
Avoid:
Description: Red Dragon
Strategy: First he only wounds the back row (archers) with a lava-rock spell, then the middle row where the wizards are, and finally the melee fighters. Assassins are great here.
Supreme Mage
Use: Balanced group of troops
Avoid: Tanks. Could use one but avoid many.
Description: Teleports around the map and damage does area damage.
Strategy: Balanced army
@matthew adds: For Supreme Mage, using an teleporting assassin works best, or teleporting tank works very well. My wife killed it solo with her assassin.
Treebeard
Use: 2-3 Archers, 5-6 Rez
Avoid: Tanks, healers, damage mages, instakill ability.
Description:
Strategy:
Vampire Count
Use: All Range troops (Example: 4 archers, 1 dmg mage, 2 rez, 1 healer)
Avoid: Insta-kill, Tanks.
Description: Flying Bat
Strategy: Use range. Usually pretty easy to beat.
Overall. Always use the rez ankh on your hero
Shorty – just use rez and heal mages. Our clan has beat him with just 4 mages (3 rez one heal).
Gatekeeper – bring a self rez rez mage. He stuns mages, so your whole mage line will likely wipe. Then the next phase, the self rez can bring them all back up
Those are great tips. Thanks!
Monstrosity (squid) has changed, the strategy is out of date
You are correct! Thanks for the heads up. Will do an update soon.
Used all tanks on the Invincible Mole/Rat boss.
Agreed that a high DPS set up is critical against this guy. My assassin has 85,000 DPS and wins his duel more often than not.
For Supreme Mage, using an teleporting assassin works best, or teleporting tank works very well.
My wife killed it solo with her assassin.
Thanks for the info, Mathew:) I will do an update soon as well.
Lost Temple : Avoid : Archers !!
4 self healing tanks + mages (rez and healing)
Thanks for the update!
Why would you advise tanks with Shorty? It’s never about getting any damage on him, it’s just surviving the timer, so definitely only heal and rez mages.
Monstrosity (the squid) you can’t use archers since he’s immune to physical damage, only mages. And now he heals with your healers so best to use only rez and damage mages.
Thanks for the update!
Invincible one probably has a bug.
Last time we have nothing good to place on last slots, so we’ve put 1rez+1heal mages.
Somehow they were able to “save” each other, and there was duelist+mage attacking boss for a while (before they died).
Boss : Scorpion
3 res, 2 assasins, 2tanks,1arch
De tanks en assasins stay good
4ressers looks me even better
your missing the mystic circle, archers and res mages works great for me there
Please add new Boss : Mystic Circle
Balanced Troops … 2 Tank … res/heal Mages (4-5) … archer
I’ll update this week. Didn’t notice your comments there. Thx:)
dont use res mages on this for obvious reasons. They are a waste.
Thanks for the feedback. Which Boss were you writing about?
the mystic circle is what I was replying to. Prevents resurrection. Soi the first comment in this thread of res/heal mages… shouldn’t use res, not a huge deal if needed but they don’t get to actually res so dmg/heal would be a better choice.
(link deleted. It did not work)
easy table : how to beat a boss
‘Lost Temple’ is also called as ‘Ronin’ ….. just in the recent event is the name ‘Ronin’ in place
Shorty:
It’s classic David vs. Goliath. I use my 4 weakest and have 1-run him 5 out of 6 times.